#include "stdafx.h"
#include "D3D12HellowTriangle.h"
#include "Win32App.h"
_Use_decl_annotations_
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR, int nCmdShow)
{
	D3D12HellowTriangle sample(1280, 720);
	return Win32App::Run(&sample, hInstance, nCmdShow);
}
